C# Collections Quick View:
Here is the quick view of glance about collection objects ==>
Lists
Lists allow duplicate items, can be accessed by index, and support linear traversal.
Hashes
Hashes are look-ups in which you give each item in a list a "key" which will be used to retrieve it later. Think of a hash like a table index where you can ask questions like "I'm going to find this object by this string value. Duplicate keys are not allowed.
Queues
Queues controls how items in a list are accessed. You typically push/pop records from a queue in a particular direction (from either the front or back). Not used for random access in the middle.
Here is the quick view of glance about collection objects ==>
Lists
Lists allow duplicate items, can be accessed by index, and support linear traversal.
- ArrayList - An array-based list that doesn't support generic types. It does not enforce type safety and should generally be avoided.
- List - An array list that supports generic types and enforces type-safety. Since it is non-contiguous, it can grow in size without re-allocating memory for the entire list. This is the more commonly used list collection.
Hashes
Hashes are look-ups in which you give each item in a list a "key" which will be used to retrieve it later. Think of a hash like a table index where you can ask questions like "I'm going to find this object by this string value. Duplicate keys are not allowed.
- HashTable - A basic key-value-pair map that functions like an indexed list.
- Dictionary - A hashtable that supports generic types and enforces type-safety.
Queues
Queues controls how items in a list are accessed. You typically push/pop records from a queue in a particular direction (from either the front or back). Not used for random access in the middle.
- Stack - A LIFO list where you push/pop records on top of each other.
- Queue - A FIFO list where you push records on top and pop them off the bottom.
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